![]() ![]() ![]() ![]() Due to being wrapped up in a PBR shader node, it’s not super easy to work with, but with a bit of wrangling we can at least extract colour information, and add distortion in screen-space. Thankfully, EEVEE does have one post-process shader which we have some control over - Screen Space Refraction. “Filters” or “Post-Process FX”) can be used to add some awesome visual flare to scenes and animations, but blender (and EEVEE specifically) is generally lacking in this department, as the Compositor isn’t really designed for complex effects and of course isn’t viewable in realtime.īlender devs have talked about Viewport Compositing as a feature milestone for a while, but for now it’s not a high-priority task and isn’t even in the planning stages as of writing this (as far as I know). ![]()
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